2013-2015 Vocational training, Digital Graphics, Nackademin

2010-2013 bachelor in informatics, main subject 3D-animation & visuals, University West

2009 Theoretical Philosophy, Göteborgs university

2008-2009 Science of art A & B course, Göteborgs university




2015 Look development artist at Polygon Pictures - Tokyo

2015 Internship at MajorBriggs - Stockholm

2014 KTH international office, informational visualization - Stockholm

2012 Ibility.se, animated informational film - Trollhättan

2011 Kinky art the book, Digital illustration - Göteborg

2010 Vårrullen Film festival, Animated film, Nominated as best Junior film and best female film maker - Stockholm

2009 YouEmag, issue 5, Photographs - Stockholm




Maya - Very comfortable

3Ds MAX - Comfortable

Vray - Very comfortable

Mental Ray - Comfortable

Z-brush - Very comfortble

Mudbox - Comfortable

After effects - Very comfortable

Nuke .- Comfortable

PF track - Has some experience

Photoshop - Very comfortable

Mari - Has some experience





2010 Little thing magazine, issue 01

2009 Lookbook.nu




My name is Lina Lundstedt and I'm from Stockholm, Sweden. I created my first computer game at the age of 5 together with my babysister on the family macintosh. Since then I've had a facination for storytelling, technology and art within the digital feild.


Since 2010 I've studied the theoretical and practical aspects of 3D graphics. I have a bachelors degree in informatics focusing on 3D graphics from University West in Trollhättan, and vocational qualifications as a 3D generalist from Digital Graphics in Stockholm


To me 3D graphics is a means to express almost anything visual. It's a handycraft with a balance between technology and creativity. A balance which I enjoy and find infinite possibilities within



V.04 gold fish ©Lina Lundstedt